public List<string> DesiredDeviceAttributes { get; }
Public ReadOnly Property DesiredDeviceAttributes As List(Of String)
Get
public:
property List<String^>^ DesiredDeviceAttributes {
List<String^>^ get ();
}
member DesiredDeviceAttributes : List<string> with get
This enables the DFX engine to request additional properties like "acceleration", "rotation", etc. which it would like to have but which might not always be available depending upon the use case.
These attributes should be added with frame SetDeviceAttribute if they are available for the current frame.