public void SetDeviceAttribute(
string key,
double value
)
Public Sub SetDeviceAttribute (
key As String,
value As Double
)
public:
void SetDeviceAttribute(
String^ key,
double value
)
member SetDeviceAttribute :
key : string *
value : float -> unit
Device attributes are things like "acceleration" or "rotation".
When these attributes involve multiple values, like X and Y co-ordinates they should be expanded as "acceleration:x" and "acceleration:y"