
public void SetDeviceAttribute(
	string key,
	double value
)Public Sub SetDeviceAttribute ( 
	key As String,
	value As Double
)public:
void SetDeviceAttribute(
	String^ key, 
	double value
)member SetDeviceAttribute : 
        key : string * 
        value : float -> unit Device attributes are things like "acceleration" or "rotation".
When these attributes involve multiple values, like X and Y co-ordinates they should be expanded as "acceleration:x" and "acceleration:y"