Face Class

Identifies the properties associated with a Face within the Frame.


Namespace: Dfx.Sdk
Assembly: Nuralogix.Dfx.Sdk (in Nuralogix.Dfx.Sdk.dll) Version: (
public class Face : IDisposable
Object    Face


All faces must be represented by a unique id in order to correlate faces across frames, if you only have one face it can be something as simple as sequential number like "1". If you have a face recognition engine which can perform recognition this could be a proper name.

Ultimately this id is just used to correlate information streams on the server.


Face Create a Face object


Detected Sets if the face was detected or assumed based on prior knowledge.
Identifier Get or set the identity of this face
PosePoints Get the PosePoints added to this face
PoseValid Sets if the pose points are valid for this face.


AddAttribute Add an attribute which used to augment the face with additional data.
AddPosePoint Add a PosePoint to this face object
DisposeReleases all resources used by the Face
Dispose(Boolean)Releases the unmanaged resources used by the Face and optionally releases the managed resources
EqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
(Overrides ObjectFinalize)
GetHashCodeServes as the default hash function.
(Inherited from Object)
GetTypeGets the Type of the current instance.
(Inherited from Object)
MemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
SetRect Set the bounding rectangle of the face.
ToStringReturns a string that represents the current object.
(Inherited from Object)

See Also