constraintCodes: {
CENTER: { NOT_CENTERED: "NOT_CENTERED"; OK: "OK" };
DIRECTION: {
OK: "OK";
TURN_DOWN: "TURN_DOWN";
TURN_LEFT: "TURN_LEFT";
TURN_RIGHT: "TURN_RIGHT";
TURN_UP: "TURN_UP";
};
DISTANCE: { OK: "OK"; TOO_CLOSE: "TOO_CLOSE"; TOO_FAR: "TOO_FAR" };
MOVEMENT: { OK: "OK"; TOO_MUCH_MOVEMENT: "TOO_MUCH_MOVEMENT" };
ROLL: { OK: "OK"; TILT_LEFT: "TILT_LEFT"; TILT_RIGHT: "TILT_RIGHT" };
} = ...
Type declaration
ReadonlyCENTER: { NOT_CENTERED: "NOT_CENTERED"; OK: "OK" }
ReadonlyDIRECTION: {
OK: "OK";
TURN_DOWN: "TURN_DOWN";
TURN_LEFT: "TURN_LEFT";
TURN_RIGHT: "TURN_RIGHT";
TURN_UP: "TURN_UP";
}
ReadonlyDISTANCE: { OK: "OK"; TOO_CLOSE: "TOO_CLOSE"; TOO_FAR: "TOO_FAR" }
ReadonlyMOVEMENT: { OK: "OK"; TOO_MUCH_MOVEMENT: "TOO_MUCH_MOVEMENT" }
ReadonlyROLL: { OK: "OK"; TILT_LEFT: "TILT_LEFT"; TILT_RIGHT: "TILT_RIGHT" }